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  #21 (permalink)  
Old 08-24-2009, 01:39 PM
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Diablo RAWRRR... PC FTFW... no offence but pc offers more flexibility with rpgs and customization. the one thing that could benefit is if they make like a rumble mouse or keyboard... OR, A Rumble chair :o~~~ why havent they made a rumble chair yet wtf
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  #22 (permalink)  
Old 08-24-2009, 01:42 PM
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Originally Posted by ToOkieMoNstZA View Post
why havent they made a rumble chair yet wtf
I could totally see that revolutionising the interactive adult entertainment industry....
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  #23 (permalink)  
Old 08-24-2009, 01:48 PM
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Originally Posted by OddSock View Post
I could totally see that revolutionising the interactive adult entertainment industry....
with optional Wet & Dry Electrolux add-on sold separately.

i will play it either way, but i would prefer a console version. hmmmm...
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  #24 (permalink)  
Old 08-24-2009, 01:53 PM
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Quote:
Originally Posted by ToOkieMoNstZA View Post
Diablo RAWRRR... PC FTFW... no offence but pc offers more flexibility with rpgs and customization. the one thing that could benefit is if they make like a rumble mouse or keyboard... OR, A Rumble chair :o~~~ why havent they made a rumble chair yet wtf
Yeah I didn't think a Diablo kind of game would work well with a controller instead of mouse and keys until I tried Sacred 2. The way they mapped the spells and abilities to the controller worked really really well. I'm sure Blizzard could pull it off.
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  #25 (permalink)  
Old 08-24-2009, 01:59 PM
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Quote:
Originally Posted by ToOkieMoNstZA View Post
... why havent they made a rumble chair yet wtf
Like this: The Rumble Force Feedback Chair

or Renegade Gaming Chair – Lights, rumble, action! » Coolest Gadgets ?

The first link uses a big subwoofer in the seat, so it depends on the sound output of the game to add rumble. Not a true rumble effect but close enough I guess.
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  #26 (permalink)  
Old 08-24-2009, 02:22 PM
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Originally Posted by Goose View Post
Yeah I didn't think a Diablo kind of game would work well with a controller instead of mouse and keys until I tried Sacred 2. The way they mapped the spells and abilities to the controller worked really really well. I'm sure Blizzard could pull it off.
Well if it works then great ... get some cross platform co-opping in the mix and it'll be gravy ;P


@BobTheDog007 lol, they need to bundle that shiz with the sexbox, then we're talking hehe ;P sub under the chair isnt a bad idea tho :o~
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  #27 (permalink)  
Old 08-24-2009, 02:43 PM
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That will go down so well with that new blow up thing you supposed to sit on for the nintendo....
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  #28 (permalink)  
Old 08-24-2009, 03:08 PM
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Well at least it will be cheaper than an Xbox title.

Why is it that Xbox games are so much more expensive anyway?
No one could ever give me a believable answer. It seems like some countries have PC and Xbox games priced the same
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  #29 (permalink)  
Old 08-24-2009, 03:44 PM
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I personally think that less people pirate console games so the distro's rape that market the hardest....

But i am not very well imformed.....
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  #30 (permalink)  
Old 08-24-2009, 03:58 PM
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The only thing remotely difficult to implement on the controller would be the spells, but then again in Diablo you only ever use one spell per side at a time, so it's hardly an issue.

Everything else will work just as well on a controller as on a PC, actually it will be a whole lot more stimulating to actually move your character and not just click+go+moer your way everywhere.

And it would be quite easy to implement left+right spells on the LB/RB buttons.
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